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The blueprints that can be found by salvage hunting are listed at the top of the page, by tier.

Those shown below contain a mix of raid and salvage blueprints.

Hailstorm Anti-Mortar

Hailstrom

Rewarded in Revenge Raid 4 Anti-mortar defense weapon used to shoot down enemy mortars before they strike. Hailstorm Anti-Mortar C also give +10% on explosive defense: offered in the Lightning Run Raid, Nov. 2012. This anti-mortar is much better than any Foresaken counterpart.

Hailstorm Anti-Mortar Stats
Hailstorm Anti-Mortar: A B C
Range: 28 28 28
Damage: 0 0 0
Other Damage: 0 0 0
Reload Time: 5 5 5
Accuracy: 25 25 25
Armor 0 0 0
Explosive Resistance 0% 5% 10%
D * A / RT 0 0 0
Type: - - -
Weight: 120 240 480
Salvo: 3 4 5
Parts - - -
Requirements ? ? ?
Tier - - -
Build
Build Time 2h 21m 40s 4h 43m 20s 9h 26m 40s
Build Oil 150,000 450,000 1,350,000
Build Metal 120,000 360,000 1,080,000
Build Energy 120,000 360,000 1,080,000
Build Zylithium 300,000 900,000 2,700,000


D1 Zynthonite Armor

Armors
This armor was given to players that collected set amounts of resources during the Revenge Raid III - Hull Heist event.


Type D1-M D1-X D1-C
Armor Points 300 450 600
Weight 67 Tons 100 Tons 133 Tons
Defense Bonus Missile +10% Explosive +10% Ballistic +10%
Build Oil 135.000 270.000 450.000
Build Metal 180.000 360.000 600.000
Build Energy 180.000 360.000 600.000
Build Zynthium 270.000 540.000 900.000
Build Time 1h 47m 30s 3h 2m 30s 4h 17m 30s


Compound Armor

Zynthium-based armor forged using advanced Draconian technology that provides additional protection bonusses against all types of weapons. Awarded during the Revenge Raid V - Base Invaders and the Drac Hunt event.

Compound Armor E M X
Compound Armor D5-E pic

Compound Armor D5-E

Compound Armor II pic

Compound Armor II

Compound Armor III pic

Compound Armor III

Ballistic Defence +11% +22% +33%
Explosive Defence +11% +22% +33%
Missile Defence +11% +22% +33%
Armor Weight +4% +6% +8%
Build
Build Oil 30.250 982.800 3.990.000
Build Metal 26.125 982.200 3.768.333
Build Energy 42.500 1.092.000 4.433.333
Build Zynthium 28.333 728.000 2.955.966
Build Time 1h 40m 6h 10m 9h 19m

Draconian Blueprint Raid Event Available In Salvage

These are raid event wins made available that you can find by attacking Draconian salvage fleets and resource deposits. Salvage fleets must be level 4 or above and resource deposits level 6 or above to have a chance of dropping weapon parts



Cargo Hold

The medium cargo hold was awarded to each player that collected a set amount of salvage from Draconian salvage fleets during the Revenge Raid event.. Can be found as blueprints now. Increases your cargo capacity, enabling additional resources to be transported.

NOTES:

1. Combat Speed is no longer affected.

2. More than one can now be built on a ship.

3. Now available as Blueprint.

Draconian Medium Cargo Hold Stats
Small Cargo Hold Medium Cargo Hold Large Cargo Hold
Cargo Hold Small pic

Small cargo Hold

Cargo Hold Medium pic

Medium Cargo Hold

Lch

Large Cargo Hold

Weight 50 Tons 500 Tons 2000 Tons
Cargo Hold +20,000 +100,000 +500,000
Combat Speed - - -
Parts 4 5 6
Tier 1 2 3
Build
Build Oil 50.000 200,000 1.000.000
Build Metal 40.000 160,000 800.000
Build Energy 40.000 160,000 800.000
Build Zynthium 200.000 200,000 200.000
Build Time 12m 30s 50 minutes 4h 10m 00s


Hull Streamlining

Hydrodynamic modification to the exterior of the hull to incrase cruise speed on the world map. Each were given to every player that collected 4, 40 or 400 Million resources from draconian salvage fleets during the Revenge Raid II - Crimson Sea event. This does not influence battle speed!. CAN NOW BE FOUND AS BLUEPRINTS.

Level I II III
Hull Streamlining I pic

Hull Streamlining I

Hull Streamlining II pic

Hull Streamlining II

Hs3

Hull Streamlining III

Weight 0 0 0
Map Speed Increase 10 mph 17 mph 25 mph
Build
Build Oil 75,000 375,000 1,875,000
Build Metal 60,000 300,000 1,500,000
Build Energy 60,000 300,000 1,500,000
Build Zynthium 56.250 281,250 1,406,250
Build Time 45m 2h 30m 6h 45m
Tier 1 2 3
Parts 4 5 6


Draconian Blueprint Weapons

These are weapons you can find by attacking Draconian salvage fleets and resource deposits. Salvage fleets must be level 12 or above and resource deposits level 12 or above to have a chance of dropping weapon parts


D30 Impact Cannons

Mysterious Draconian Tech similar to Thud cannons.
D30-N Impact Cannon pic

D30-N Impact Cannon

Impact Cannon Stats
Impact Cannon: D30-N D30-L D30-A
Range: 36 42
Damage ship: 100 70
Damage buildings: 150 105
Reload Time: 3
Accuarcy: 100 66 100
D * A / RT 33.3 33.3 23.3
D * A / RT (buildings) 50 50 35
Type: Ballistic
Weight: 80
Salvo: 1
Parts: 4 5
Requirements: Intel. Lab 1 Intel. Lab 2
Tier: 1 2
Build
Build Time 15m 00s
Build Oil 50.000
Build Metal 40.000
Build Energy 40.000
Build Zynthium 150.000


D33 Assault Cannons

D33-X Assault Cannon pic

D33-X Assault Cannon

The D33 Assault cannons are weapons 100% accuracy (so long as you do not fit an engine or speed system) with a quick reload speed. They are a much better cholse as FvF weapons than Thud Cannons since they do more than twice as much DPS and also give a bit of extra armor per gun fitted on the ship. The A-type speciality is that it provides twice as much (80) armor then then P and X type however it also deals less DPS than the 2 other. P and X type's speciality is that they do +25 damage/shot in other than ballistic type, the P-type does +25 Missile while the X-type deals +25 Explosive damage.

Assault Cannon Stats
Assault Cannon: D33-A D33-X D33-P
Range: 42 42 42
Damage: 100 100 100
Other Damage: None 25 (Explosive) 25 (Penetrating)
Reload Time: 1.5 1.5 1.5
Accuracy: 100 100 100
Armor 80 40 40
D * A / RT 66.6 66.6 + 16.6(Explosive) 66.6 + 16.6(Penetrating)
Type: Ballistic Ballistic Ballistic
Weight: 150 150 150
Salvo: 2 2 2
Parts 7 6 6
Requirements

Intelligence Lab 3,

Ripper Cannon 4

Tier 2 1 2
Build
Build Time 9h 43m
Build Oil 950.000
Build Metal 760.000
Build Energy 760.000
Build Zylithium 1.350.000


D35 Siege Cannons

Powerful weapons for ship-to-shore bombardment. Rip up a foe's base with these energetic and capable ballistic weapons!

D35-S
Bildschirmfoto 2011-11-23 um 10.45.30

D35-S Stats

Siege Cannon: D35-S D35-L D35-X
Range: 40 41 38
Damage: 300 300 400
Other Damage: 150 (Explosive) 150 (Explosive) 200 (Explosive)
Building Damage: 675 675 900
Reload Time: 4.5 4.5 4.5
Accuracy: 40 40 40
D * A / RT 26.67 + 13.34 (Explosive) 26.67 + 13.34 (Explosive) 35.55 + 17.77 (Explosive)
D * A / RT (buildings) 60 60 80
Type: Ballistic Ballistic Ballistic
Weight: 350 Tons 350 Tons 350 Tons
Salvo: 1 - -
Splash: 4 - -
Combat Speed: +5% +5% +5%
Parts: 8 8 8
Requirements: Intelligence Lab 8 Intelligence Lab 8 Intelligence Lab 8
Tier: 2 3 3
Build
Build Oil 1.900.000 1.900.000 1.900.000
Build Metal 1.520.000 1.520.000 1.520.000
Build Energy 1.520.000 1.520.000 1.520.000
Build Zynthium 3.800.000 3.800.000 3.800.000
Build Time 1d 19h 39m 29s 1d 19h 39m 29s 1d 19h 39m 29s


D51 Strike Missiles

Fast-firing missiles for great short range ship-to-ship sinking.

D51-L Strike Missile pic

D51-L Strike Missile

Strike Missile Stats
Name: D51-N D51-A D51-L
Range: 60 66 66
Damage: 100 72 100
Building Damage: 100 72 100
Reload Time: 3 3 3
Accuracy: 90 90 60
D * A / RT 30 21.6 20
Type: Penetrating Penetrating Penetrating
Weight: 120 120 120
Salvo: 1 1 1
Parts: 4 5 4
Requirements:

Intelligence Lab 3

Rapier Missiles IV

Intelligence Lab 4

Rapier Missiles IV

Intelligence Lab 3

Rapier Missiles IV

Tier: 1 1 1
Build
Build Oil 125.000 125.000 125.000
Build Metal 100.000 100.000 100.000
Build Energy 100.000 100.000 100.000
Build Zynthium 375.000 375.000 375.000
Build Time 55m 55m 55m


D53 Assault Missiles

D53-C

When combined with Solid Fuel Booster III on a ship only Sentinel Missiles IV, Victory Mortars and Halo's can outrange these. However the three flavors of D53 only deal 75 damage against buildings but their faster reload rate compared to Cutlasses offset that slightly. They are great for sniping OP's, WH's and Docks and fvf battles for that increased range when kiting.

Assault Missile Stats
Name: D53-C D53-M D53-R
Range: 74 74 74
Damage: 150 150 150
Building Damage: 75 75 75
Other Damage: 37 (Ballistic) 37 (Penetrating ) 37 (Explosive)
Reload Time: 4 4 4
Accuracy: 75 75 75
D * A / RT (other) 28.125 + 6.94 (Ballistic) 28.125 + 6.94(Penetrating) 28.125 + 6.94 (Explosive)
Type: Penetrating Penetrating Penetrating
Weight: 600 600 600
Salvo: 2 2 2
Parts: 6 6 7
Requirements

Intelligence Lab 5

Cutlass Missile IV

Rapier Missile IV

Intelligence lab 6

Cutlass Missile IV

Rapier Missile IV

Intellince Lab 7

Cutlass Missile IV

Rapier Missile IV

Tier: 2 2 2
Build
Build Time 1d 2h 23m 00s
Build Oil 2.000.000
Build Metal 1.600.000
Build Energy 1.600.000
Build Zylithium 3.000.000


D55 Siege Missiles

Siege Missile D55-E pic

Siege Missile D55-E

Name: D55-E D55-A D55-V D55-F
Range: 66 66 66 66
Damage: 450 450 450 450
Building Damage: 900 900 900 900
Other Damage: - - - 148 (Explosive)
Reload Time: 5 5 5 5
Accuracy: 50 50 50 60
D * A / RT 45 45 45 45 + 17.8 (explosive)
D * A / RT (Building) 90 90 90 90
Type: Penetrating Penetrating Penetrating Penetrating
Weight: 1,200 Tons 1,200 Tons 1,200 Tons 1,200 Tons
Armor Points: 150 250 150 150
Turn Speed: +10% - - -
Combat Speed: - - +5% -
Flak Evasion: - - - 25%
Parts: 7 7 8 Raid Reward
Requirements:

Intelligence Lab 9 Sentinel Missiles IV

Intelligence Lab 10 Sentinel Missiles IV

Intelligence Lab 9 Sentinel Missiles IV

?
Tier 3 3 3 -
Build
Build Time 1d 15h 35m 1d 15h 35m 1d 15h 35m 1d 15h 35m
Build Oil 3,000,000 3,000,000 3,000,000 3,000,000
Build Metal 2,400,000 2,400,000 2,400,000 2,400,000
Build Energy 2,400,000 2,400,000 2,400,000 2,400,000
Build Zylithium 6,000,000 6,000,000 6,000,000 6,000,000



D71 ​Shockwave Mortars

D71-N Shockwave Mortar pic

D71-N Shockwave Mortar

Shockwave Mortar Stats
Name: D71-N D71-A D71-L
Range: 40-76 40-84 40-84
Damage: 600 490 600
Other Damage: None None None
Reload Time: 7 7 7
Type: Explosive Explosive Explosive
Weight: 350 350 350
Salvo: 1 1 1
Splash: 10 10 8
Spread: 80 80 100
Parts

4

5 4
Requirements:

Intelligence Lab 4








Diplomat Mortar 4

Intelligence Lab 6








Diplomat Mortar 4

Intelligence Lab 5








Diplomat Mortar 4

Tier: 2 2 2
Build
Build Time 2h 5m 2h 5m 2h 5m
Build Oil 200,000 200,000 200,000
Build Metal 160,000 160,000 160,000
Build Energy 160,000 160,000 160,000
Build Zylithium 600,000 600,000 600,000


D73 Assault Mortar

AM

D73 Assault Mortar

Name: D73-C D73-M D73-R
Range: 50-84 50-84 50-84
Damage: 1,200 1,200 1,200
Other Damage: 300 (Ballistic) 300 (Penetrating) 300 (Explosive)
Reload Time: 6 6 6
Type: Explosive

Expl

Explosive
Weight: 1,200 Tons 1,200 Tons 1,200 Tons
Splash: 10 10 10
Spread: 60 60 60
Parts: 6 6 7
Requirements:

Intelligence Lab 7











Peacemaker Mortar 4

Intelligence Lab 8











Peacemaker Mortar 4

Intelligence Lab 9











Peacemaker Mortar 4

Tier: 3 3 3
Build
Build Time 1d 5h 10m 1d 5h 10m 1d 5h 10m
Build Oil 3,000,000 3,000,000 3,000,000
Build Metal 2,400,000 2,400,000 2,400,000
Build Energy 2,400,000 2,400,000 2,400,000
Build Zynthium 4,500,000 4,500,000 4,500,000


D75 Siege Mortar

Siege Mortar D75-V pic

Siege Mortar D75-V

The D75 might be the only reason you would want to upgrade your Intel Lab to level 10.

Name: D75-V D75-S D75-D
Range: 50-84

60-84

50-84
Damage: 1,200 1,200 1,200
Building Damage: 1,680 1,680 1,680
Reload Time: 7 7 7
Type: Explosive Explosive Explosive
Weight: 1,800 Tons 1,800 Tons 1,800 Tons
Splash: 12 18 12
Spread: 120 100 120
Combat Speed 10 - -
Armor Points 200 150 400
Parts: 7 7 8
Requirements:

Intelligence Lab 9











Victory Mortar 4

Intelligence Lab 10











Victory Mortar 4

Intelligence Lab 9











Victory Mortar 4

Tier: 3 3 3
Build
Build Time 1d 19h 45m 1d 19h 45m 1d 19h 45m
Build Oil 4,200,000 4,200,000 4,200,000
Build Metal 3,360,000 3,360,000 3,360,000
Build Energy 3,360,000 3,360,000 3,360,000
Build Zynthium 8,400,000 8,400,000 8,400,000


D91 Firestorm Rockets

D91-L Firestorm Rockets pic

D91-L Firestorm Rockets

Firestorm Rockets Stats
Name: D91-N D91-A D91-L
Range: 47 51 51
Damage: 70 58 70
Other Damage: None None None
Reload Time: 1 1 1
Type: Explosive Explosive Explosive
Weight: 200 200 200
Salvo: 1 1 1
Splash: 10 10 10
Spread: 100 100 150
Parts: 4 5 4
Requirements:

Intelligence Lab 3








Rapier Missile IV

Intelligence Lab ?








Rapier Missile IV

Intelligence Lab 4








Rapier Missile IV

Tier: 1 2 2
Build
Build Time 2h 21m 40s
Build Oil 350,000 350,000 350,000
Build Metal 280,000 280,000 280,000
Build Energy 280,000 280,000 280,000
Build Zylithium 1,050,000 1,050,000 1,050,000


D93 Assault Rockets

Assault Rockets D93-M pic

Assault Rockets D93-M

Name: D93-C D93-M D93-R
Range: 56 56 56
Damage: 300 300 300
Other Damage: 75 (Ballistic) 75 (Penetrating) 75 (Explosive)
Reload Time: 1 1 1
Type: Explosive Explosive Explosive
Weight: 600 Tons 600 Tons 600 Tons
Salvo: 2 2 2
Splash: 10 10 10
Spread: 100 100 100
Parts: 6 6 7
Tier: 3 3 3
Requirements:

Intelligence Lab 7











Diplomat Mortar IV





















Hydra Rockets IV

Intelligence Lab 7











Diplomat Mortar IV





















Hydra Rockets IV

Intelligence Lab 8











Diplomat Mortar IV





















Hydra Rockets IV

Build
Build Time 1d 2h 23m 1d 2h 23m 1d 2h 23m
Build Oil 3,000,000 3,000,000 3,000,000
Build Metal 2,400,000 2,400,000 2,400,000
Build Energy 2,400,000 2,400,000 2,400,000
Build Zylithium 4,500,000 4,500,000 4,500,000


D * A / RT = Damage per second


D95 Siege Rockets

Upgraded version of the Firestorm Rockets. Grants extra armor and W has wall evade.


Siege Rockets D95-D pic

Siege Rockets D95-D

Name: D95-F D95-W D95-D
Range: 45 45 45
Damage: 600 600 600
Building Damage: 1,200 1,200 1,200
Reload Time: 1 1 1
Type: Explosive Explosive Explosive
Weight: 1,300 Tons 1,300 Tons 1,300 Tons
Salvo: 3 3 3
Splash: 10 10 10
Spread: 150 150 150
Flak Evasion: 34% -
Wall Evasion: - 34%
Armor points: 400 400 800
Ballistic Defense: - - +5%
Explosive Defense: - - +5%
Missile Defense: +5% +5% +5%
Parts: 7 7 7
Requirements:

Intelligence Lab 10











Maelstrom Rockets IV

Intelligence Lab 10











Maelstrom Rockets IV

Intelligence Lab 10











Maelstrom Rockets IV

Tier: 3 3 3
Build
Build Time 1d 18h 1d 18h 1d 18h
Build Oil 4,200,000 4,200,000 4,200,000
Build Metal 3,360,000 3,360,000 3,360,000
Build Energy 3,360,000 3,360,000 3,360,000
Build Zylithium 8,400,000 8,400,000 8,400,000


D65 Siege Torpedoes

Seige torpedoes edit
Name: D65-D D65-C D65-S
Range: 16-55 16-55 16-55
Damage: 504 504 504
Building Damage: 705 705 705
Other Damage: +126 (Explosive) +126 (Ballistic) -
Reload Time: 5 5 5
Accuracy: 60% 60% 60%
Type: Concussive Concussive Concussive
Weight: 400 Tons 400 Tons 400 Tons
Armor points: 100 100 100
Parts: ? ? ?
Requirements: ? ?

?

Tier: ? ? ?
Build
Build Time 1d 5h 10m 1d 5h 10m 1d 5h 10m
Build Oil 2,500,000 2,500,000 2,500,000
Build Metal 2,000,000 2,000,000 2,000,000
Build Energy 2,000,000 2,000,000 2,000,000
Build Zylithium 3,750,000 3,750,000 3,750,000
Copy of assault cannon

Siege missile D55F

Advanced siege missiles with good flak evasion ability.


maelstrom V

This Maelstorm is an gift when players win Treshers. It is an advanced version of Maetsorm rockets.


Assault Cannon D33-Z

  • Advanced cannon technology built to output maximum ballistic damage with concentrated firepower.
  • The Draconian Assault Cannon D33-Z is a new and advanced cannon system with technology focused around maximum ballistic damage output. The D33-Z also boasts a bonus to Explosive Damage due to its concentrated firepower. 

Name

Assault Cannon D33-Z
Tech Draconian
Range 42
Damage 150
Salvo 2
Reload Time 1.5
Accuracy 100
Type Ballistic
Weight 200 Tons
Explosive Damage 37
Armor Points .100

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