T • C |
ATTENTION : CLEANING REQUIRED !
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The blueprints that can be found by salvage hunting are listed at the top of the page, by tier.
Those shown below contain a mix of raid and salvage blueprints.
Hailstorm Anti-Mortar[]
Rewarded in Revenge Raid 4 Anti-mortar defense weapon used to shoot down enemy mortars before they strike. Hailstorm Anti-Mortar C also give +10% on explosive defense: offered in the Lightning Run Raid, Nov. 2012. This anti-mortar is much better than any Foresaken counterpart.
Hailstorm Anti-Mortar: | A | B | C |
---|---|---|---|
Range: | 28 | 28 | 28 |
Damage: | 0 | 0 | 0 |
Other Damage: | 0 | 0 | 0 |
Reload Time: | 5 | 5 | 5 |
Accuracy: | 25 | 25 | 25 |
Armor | 0 | 0 | 0 |
Explosive Resistance | 0% | 5% | 10% |
D * A / RT | 0 | 0 | 0 |
Type: | - | - | - |
Weight: | 120 | 240 | 480 |
Salvo: | 3 | 4 | 5 |
Parts | - | - | - |
Requirements | ? | ? | ? |
Tier | - | - | - |
Build | |||
Build Time | 2h 21m 40s | 4h 43m 20s | 9h 26m 40s |
Build Oil | 150,000 | 450,000 | 1,350,000 |
Build Metal | 120,000 | 360,000 | 1,080,000 |
Build Energy | 120,000 | 360,000 | 1,080,000 |
Build Zylithium | 300,000 | 900,000 | 2,700,000 |
D1 Zynthonite Armor[]
This armor was given to players that collected set amounts of resources during the Revenge Raid III - Hull Heist event.
Type | D1-M | D1-X | D1-C |
Armor Points | 300 | 450 | 600 |
Weight | 67 Tons | 100 Tons | 133 Tons |
Defense Bonus | Missile +10% | Explosive +10% | Ballistic +10% |
Build Oil | 135.000 | 270.000 | 450.000 |
Build Metal | 180.000 | 360.000 | 600.000 |
Build Energy | 180.000 | 360.000 | 600.000 |
Build Zynthium | 270.000 | 540.000 | 900.000 |
Build Time | 1h 47m 30s | 3h 2m 30s | 4h 17m 30s |
Compound Armor[]
Zynthium-based armor forged using advanced Draconian technology that provides additional protection bonusses against all types of weapons. Awarded during the Revenge Raid V - Base Invaders and the Drac Hunt event.
Compound Armor | E | M | X |
---|---|---|---|
Ballistic Defence | +11% | +22% | +33% |
Explosive Defence | +11% | +22% | +33% |
Missile Defence | +11% | +22% | +33% |
Armor Weight | +4% | +6% | +8% |
Build | |||
Build Oil | 30.250 | 982.800 | 3.990.000 |
Build Metal | 26.125 | 982.200 | 3.768.333 |
Build Energy | 42.500 | 1.092.000 | 4.433.333 |
Build Zynthium | 28.333 | 728.000 | 2.955.966 |
Build Time | 1h 40m | 6h 10m | 9h 19m |
Draconian Blueprint Raid Event Available In Salvage[]
These are raid event wins made available that you can find by attacking Draconian salvage fleets and resource deposits. Salvage fleets must be level 4 or above and resource deposits level 6 or above to have a chance of dropping weapon parts
Cargo Hold[]
The medium cargo hold was awarded to each player that collected a set amount of salvage from Draconian salvage fleets during the Revenge Raid event.. Can be found as blueprints now. Increases your cargo capacity, enabling additional resources to be transported.
NOTES:
1. Combat Speed is no longer affected.
2. More than one can now be built on a ship.
3. Now available as Blueprint.
Small Cargo Hold | Medium Cargo Hold | Large Cargo Hold | |
Weight | 50 Tons | 500 Tons | 2000 Tons |
Cargo Hold | +20,000 | +100,000 | +500,000 |
Combat Speed | - | - | - |
Parts | 4 | 5 | 6 |
Tier | 1 | 2 | 3 |
Build | |||
Build Oil | 50.000 | 200,000 | 1.000.000 |
Build Metal | 40.000 | 160,000 | 800.000 |
Build Energy | 40.000 | 160,000 | 800.000 |
Build Zynthium | 200.000 | 200,000 | 200.000 |
Build Time | 12m 30s | 50 minutes | 4h 10m 00s |
Hull Streamlining[]
Hydrodynamic modification to the exterior of the hull to incrase cruise speed on the world map. Each were given to every player that collected 4, 40 or 400 Million resources from draconian salvage fleets during the Revenge Raid II - Crimson Sea event. This does not influence battle speed!. CAN NOW BE FOUND AS BLUEPRINTS.
Level | I | II | III |
---|---|---|---|
Weight | 0 | 0 | 0 |
Map Speed Increase | 10 mph | 17 mph | 25 mph |
Build | |||
Build Oil | 75,000 | 375,000 | 1,875,000 |
Build Metal | 60,000 | 300,000 | 1,500,000 |
Build Energy | 60,000 | 300,000 | 1,500,000 |
Build Zynthium | 56.250 | 281,250 | 1,406,250 |
Build Time | 45m | 2h 30m | 6h 45m |
Tier | 1 | 2 | 3 |
Parts | 4 | 5 | 6 |
Draconian Blueprint Weapons[]
These are weapons you can find by attacking Draconian salvage fleets and resource deposits. Salvage fleets must be level 12 or above and resource deposits level 12 or above to have a chance of dropping weapon parts
D30 Impact Cannons[]
Mysterious Draconian Tech similar to Thud cannons.
Impact Cannon: | D30-N | D30-L | D30-A |
---|---|---|---|
Range: | 36 | 42 | |
Damage ship: | 100 | 70 | |
Damage buildings: | 150 | 105 | |
Reload Time: | 3 | ||
Accuarcy: | 100 | 66 | 100 |
D * A / RT | 33.3 | 33.3 | 23.3 |
D * A / RT (buildings) | 50 | 50 | 35 |
Type: | Ballistic | ||
Weight: | 80 | ||
Salvo: | 1 | ||
Parts: | 4 | 5 | |
Requirements: | Intel. Lab 1 | Intel. Lab 2 | |
Tier: | 1 | 2 | |
Build | |||
Build Time | 15m 00s | ||
Build Oil | 50.000 | ||
Build Metal | 40.000 | ||
Build Energy | 40.000 | ||
Build Zynthium | 150.000 |
D33 Assault Cannons[]
The D33 Assault cannons are weapons 100% accuracy (so long as you do not fit an engine or speed system) with a quick reload speed. They are a much better cholse as FvF weapons than Thud Cannons since they do more than twice as much DPS and also give a bit of extra armor per gun fitted on the ship. The A-type speciality is that it provides twice as much (80) armor then then P and X type however it also deals less DPS than the 2 other. P and X type's speciality is that they do +25 damage/shot in other than ballistic type, the P-type does +25 Missile while the X-type deals +25 Explosive damage.
Assault Cannon: | D33-A | D33-X | D33-P |
---|---|---|---|
Range: | 42 | 42 | 42 |
Damage: | 100 | 100 | 100 |
Other Damage: | None | 25 (Explosive) | 25 (Penetrating) |
Reload Time: | 1.5 | 1.5 | 1.5 |
Accuracy: | 100 | 100 | 100 |
Armor | 80 | 40 | 40 |
D * A / RT | 66.6 | 66.6 + 16.6(Explosive) | 66.6 + 16.6(Penetrating) |
Type: | Ballistic | Ballistic | Ballistic |
Weight: | 150 | 150 | 150 |
Salvo: | 2 | 2 | 2 |
Parts | 7 | 6 | 6 |
Requirements |
Intelligence Lab 3, Ripper Cannon 4 | ||
Tier | 2 | 1 | 2 |
Build | |||
Build Time | 9h 43m | ||
Build Oil | 950.000 | ||
Build Metal | 760.000 | ||
Build Energy | 760.000 | ||
Build Zylithium | 1.350.000 |
D35 Siege Cannons[]
Powerful weapons for ship-to-shore bombardment. Rip up a foe's base with these energetic and capable ballistic weapons!
Siege Cannon: | D35-S | D35-L | D35-X |
Range: | 40 | 41 | 38 |
Damage: | 300 | 300 | 400 |
Other Damage: | 150 (Explosive) | 150 (Explosive) | 200 (Explosive) |
Building Damage: | 675 | 675 | 900 |
Reload Time: | 4.5 | 4.5 | 4.5 |
Accuracy: | 40 | 40 | 40 |
D * A / RT | 26.67 + 13.34 (Explosive) | 26.67 + 13.34 (Explosive) | 35.55 + 17.77 (Explosive) |
D * A / RT (buildings) | 60 | 60 | 80 |
Type: | Ballistic | Ballistic | Ballistic |
Weight: | 350 Tons | 350 Tons | 350 Tons |
Salvo: | 1 | - | - |
Splash: | 4 | - | - |
Combat Speed: | +5% | +5% | +5% |
Parts: | 8 | 8 | 8 |
Requirements: | Intelligence Lab 8 | Intelligence Lab 8 | Intelligence Lab 8 |
Tier: | 2 | 3 | 3 |
Build | |||
---|---|---|---|
Build Oil | 1.900.000 | 1.900.000 | 1.900.000 |
Build Metal | 1.520.000 | 1.520.000 | 1.520.000 |
Build Energy | 1.520.000 | 1.520.000 | 1.520.000 |
Build Zynthium | 3.800.000 | 3.800.000 | 3.800.000 |
Build Time | 1d 19h 39m 29s | 1d 19h 39m 29s | 1d 19h 39m 29s |
D51 Strike Missiles[]
Fast-firing missiles for great short range ship-to-ship sinking.
Name: | D51-N | D51-A | D51-L |
---|---|---|---|
Range: | 60 | 66 | 66 |
Damage: | 100 | 72 | 100 |
Building Damage: | 100 | 72 | 100 |
Reload Time: | 3 | 3 | 3 |
Accuracy: | 90 | 90 | 60 |
D * A / RT | 30 | 21.6 | 20 |
Type: | Penetrating | Penetrating | Penetrating |
Weight: | 120 | 120 | 120 |
Salvo: | 1 | 1 | 1 |
Parts: | 4 | 5 | 4 |
Requirements: |
Intelligence Lab 3 Rapier Missiles IV |
Intelligence Lab 4 Rapier Missiles IV |
Intelligence Lab 3 Rapier Missiles IV |
Tier: | 1 | 1 | 1 |
Build | |||
Build Oil | 125.000 | 125.000 | 125.000 |
Build Metal | 100.000 | 100.000 | 100.000 |
Build Energy | 100.000 | 100.000 | 100.000 |
Build Zynthium | 375.000 | 375.000 | 375.000 |
Build Time | 55m | 55m | 55m |
D53 Assault Missiles[]
When combined with Solid Fuel Booster III on a ship only Sentinel Missiles IV, Victory Mortars and Halo's can outrange these. However the three flavors of D53 only deal 75 damage against buildings but their faster reload rate compared to Cutlasses offset that slightly. They are great for sniping OP's, WH's and Docks and fvf battles for that increased range when kiting.
Name: | D53-C | D53-M | D53-R |
---|---|---|---|
Range: | 74 | 74 | 74 |
Damage: | 150 | 150 | 150 |
Building Damage: | 75 | 75 | 75 |
Other Damage: | 37 (Ballistic) | 37 (Penetrating ) | 37 (Explosive) |
Reload Time: | 4 | 4 | 4 |
Accuracy: | 75 | 75 | 75 |
D * A / RT (other) | 28.125 + 6.94 (Ballistic) | 28.125 + 6.94(Penetrating) | 28.125 + 6.94 (Explosive) |
Type: | Penetrating | Penetrating | Penetrating |
Weight: | 600 | 600 | 600 |
Salvo: | 2 | 2 | 2 |
Parts: | 6 | 6 | 7 |
Requirements |
Intelligence Lab 5 Cutlass Missile IV Rapier Missile IV |
Intelligence lab 6 Cutlass Missile IV Rapier Missile IV |
Intellince Lab 7 Cutlass Missile IV Rapier Missile IV |
Tier: | 2 | 2 | 2 |
Build | |||
Build Time | 1d 2h 23m 00s | ||
Build Oil | 2.000.000 | ||
Build Metal | 1.600.000 | ||
Build Energy | 1.600.000 | ||
Build Zylithium | 3.000.000 |
D55 Siege Missiles[]
Name: | D55-E | D55-A | D55-V | D55-F |
Range: | 66 | 66 | 66 | 66 |
Damage: | 450 | 450 | 450 | 450 |
Building Damage: | 900 | 900 | 900 | 900 |
Other Damage: | - | - | - | 148 (Explosive) |
Reload Time: | 5 | 5 | 5 | 5 |
Accuracy: | 50 | 50 | 50 | 60 |
D * A / RT | 45 | 45 | 45 | 45 + 17.8 (explosive) |
D * A / RT (Building) | 90 | 90 | 90 | 90 |
Type: | Penetrating | Penetrating | Penetrating | Penetrating |
Weight: | 1,200 Tons | 1,200 Tons | 1,200 Tons | 1,200 Tons |
Armor Points: | 150 | 250 | 150 | 150 |
Turn Speed: | +10% | - | - | - |
Combat Speed: | - | - | +5% | - |
Flak Evasion: | - | - | - | 25% |
Parts: | 7 | 7 | 8 | Raid Reward |
Requirements: |
Intelligence Lab 9 Sentinel Missiles IV |
Intelligence Lab 10 Sentinel Missiles IV |
Intelligence Lab 9 Sentinel Missiles IV |
? |
Tier | 3 | 3 | 3 | - |
Build | ||||
---|---|---|---|---|
Build Time | 1d 15h 35m | 1d 15h 35m | 1d 15h 35m | 1d 15h 35m |
Build Oil | 3,000,000 | 3,000,000 | 3,000,000 | 3,000,000 |
Build Metal | 2,400,000 | 2,400,000 | 2,400,000 | 2,400,000 |
Build Energy | 2,400,000 | 2,400,000 | 2,400,000 | 2,400,000 |
Build Zylithium | 6,000,000 | 6,000,000 | 6,000,000 | 6,000,000 |
D71 Shockwave Mortars[]
Name: | D71-N | D71-A | D71-L |
---|---|---|---|
Range: | 40-76 | 40-84 | 40-84 |
Damage: | 600 | 490 | 600 |
Other Damage: | None | None | None |
Reload Time: | 7 | 7 | 7 |
Type: | Explosive | Explosive | Explosive |
Weight: | 350 | 350 | 350 |
Salvo: | 1 | 1 | 1 |
Splash: | 10 | 10 | 8 |
Spread: | 80 | 80 | 100 |
Parts |
4 |
5 | 4 |
Requirements: |
Intelligence Lab 4
|
Intelligence Lab 6
|
Intelligence Lab 5
|
Tier: | 2 | 2 | 2 |
Build | |||
Build Time | 2h 5m | 2h 5m | 2h 5m |
Build Oil | 200,000 | 200,000 | 200,000 |
Build Metal | 160,000 | 160,000 | 160,000 |
Build Energy | 160,000 | 160,000 | 160,000 |
Build Zylithium | 600,000 | 600,000 | 600,000 |
D73 Assault Mortar[]
Name: | D73-C | D73-M | D73-R |
Range: | 50-84 | 50-84 | 50-84 |
Damage: | 1,200 | 1,200 | 1,200 |
Other Damage: | 300 (Ballistic) | 300 (Penetrating) | 300 (Explosive) |
Reload Time: | 6 | 6 | 6 |
Type: | Explosive |
Expl |
Explosive |
Weight: | 1,200 Tons | 1,200 Tons | 1,200 Tons |
Splash: | 10 | 10 | 10 |
Spread: | 60 | 60 | 60 |
Parts: | 6 | 6 | 7 |
Requirements: |
Intelligence Lab 7
|
Intelligence Lab 8
|
Intelligence Lab 9
|
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | 1d 5h 10m | 1d 5h 10m | 1d 5h 10m |
Build Oil | 3,000,000 | 3,000,000 | 3,000,000 |
Build Metal | 2,400,000 | 2,400,000 | 2,400,000 |
Build Energy | 2,400,000 | 2,400,000 | 2,400,000 |
Build Zynthium | 4,500,000 | 4,500,000 | 4,500,000 |
D75 Siege Mortar[]
The D75 might be the only reason you would want to upgrade your Intel Lab to level 10.
Name: | D75-V | D75-S | D75-D |
Range: | 50-84 |
60-84 |
50-84 |
Damage: | 1,200 | 1,200 | 1,200 |
Building Damage: | 1,680 | 1,680 | 1,680 |
Reload Time: | 7 | 7 | 7 |
Type: | Explosive | Explosive | Explosive |
Weight: | 1,800 Tons | 1,800 Tons | 1,800 Tons |
Splash: | 12 | 18 | 12 |
Spread: | 120 | 100 | 120 |
Combat Speed | 10 | - | - |
Armor Points | 200 | 150 | 400 |
Parts: | 7 | 7 | 8 |
Requirements: |
Intelligence Lab 9
|
Intelligence Lab 10
|
Intelligence Lab 9
|
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | 1d 19h 45m | 1d 19h 45m | 1d 19h 45m |
Build Oil | 4,200,000 | 4,200,000 | 4,200,000 |
Build Metal | 3,360,000 | 3,360,000 | 3,360,000 |
Build Energy | 3,360,000 | 3,360,000 | 3,360,000 |
Build Zynthium | 8,400,000 | 8,400,000 | 8,400,000 |
D91 Firestorm Rockets[]
Name: | D91-N | D91-A | D91-L |
Range: | 47 | 51 | 51 |
Damage: | 70 | 58 | 70 |
Other Damage: | None | None | None |
Reload Time: | 1 | 1 | 1 |
Type: | Explosive | Explosive | Explosive |
Weight: | 200 | 200 | 200 |
Salvo: | 1 | 1 | 1 |
Splash: | 10 | 10 | 10 |
Spread: | 100 | 100 | 150 |
Parts: | 4 | 5 | 4 |
Requirements: |
Intelligence Lab 3
|
Intelligence Lab ?
|
Intelligence Lab 4
|
Tier: | 1 | 2 | 2 |
Build | |||
---|---|---|---|
Build Time | 2h 21m 40s | ||
Build Oil | 350,000 | 350,000 | 350,000 |
Build Metal | 280,000 | 280,000 | 280,000 |
Build Energy | 280,000 | 280,000 | 280,000 |
Build Zylithium | 1,050,000 | 1,050,000 | 1,050,000 |
D93 Assault Rockets[]
Name: | D93-C | D93-M | D93-R |
Range: | 56 | 56 | 56 |
Damage: | 300 | 300 | 300 |
Other Damage: | 75 (Ballistic) | 75 (Penetrating) | 75 (Explosive) |
Reload Time: | 1 | 1 | 1 |
Type: | Explosive | Explosive | Explosive |
Weight: | 600 Tons | 600 Tons | 600 Tons |
Salvo: | 2 | 2 | 2 |
Splash: | 10 | 10 | 10 |
Spread: | 100 | 100 | 100 |
Parts: | 6 | 6 | 7 |
Tier: | 3 | 3 | 3 |
Requirements: |
Intelligence Lab 7
Hydra Rockets IV |
Intelligence Lab 7
Hydra Rockets IV |
Intelligence Lab 8
Hydra Rockets IV |
Build | |||
---|---|---|---|
Build Time | 1d 2h 23m | 1d 2h 23m | 1d 2h 23m |
Build Oil | 3,000,000 | 3,000,000 | 3,000,000 |
Build Metal | 2,400,000 | 2,400,000 | 2,400,000 |
Build Energy | 2,400,000 | 2,400,000 | 2,400,000 |
Build Zylithium | 4,500,000 | 4,500,000 | 4,500,000 |
D * A / RT = Damage per second
D95 Siege Rockets[]
Upgraded version of the Firestorm Rockets. Grants extra armor and W has wall evade.
Name: | D95-F | D95-W | D95-D |
Range: | 45 | 45 | 45 |
Damage: | 600 | 600 | 600 |
Building Damage: | 1,200 | 1,200 | 1,200 |
Reload Time: | 1 | 1 | 1 |
Type: | Explosive | Explosive | Explosive |
Weight: | 1,300 Tons | 1,300 Tons | 1,300 Tons |
Salvo: | 3 | 3 | 3 |
Splash: | 10 | 10 | 10 |
Spread: | 150 | 150 | 150 |
Flak Evasion: | 34% | - | |
Wall Evasion: | - | 34% | |
Armor points: | 400 | 400 | 800 |
Ballistic Defense: | - | - | +5% |
Explosive Defense: | - | - | +5% |
Missile Defense: | +5% | +5% | +5% |
Parts: | 7 | 7 | 7 |
Requirements: |
Intelligence Lab 10
|
Intelligence Lab 10
|
Intelligence Lab 10
|
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | 1d 18h | 1d 18h | 1d 18h |
Build Oil | 4,200,000 | 4,200,000 | 4,200,000 |
Build Metal | 3,360,000 | 3,360,000 | 3,360,000 |
Build Energy | 3,360,000 | 3,360,000 | 3,360,000 |
Build Zylithium | 8,400,000 | 8,400,000 | 8,400,000 |
D65 Siege Torpedoes[]
Name: | D65-D | D65-C | D65-S |
Range: | 16-55 | 16-55 | 16-55 |
Damage: | 504 | 504 | 504 |
Building Damage: | 705 | 705 | 705 |
Other Damage: | +126 (Explosive) | +126 (Ballistic) | - |
Reload Time: | 5 | 5 | 5 |
Accuracy: | 60% | 60% | 60% |
Type: | Concussive | Concussive | Concussive |
Weight: | 400 Tons | 400 Tons | 400 Tons |
Armor points: | 100 | 100 | 100 |
Parts: | ? | ? | ? |
Requirements: | ? | ? |
? |
Tier: | ? | ? | ? |
Build | |||
---|---|---|---|
Build Time | 1d 5h 10m | 1d 5h 10m | 1d 5h 10m |
Build Oil | 2,500,000 | 2,500,000 | 2,500,000 |
Build Metal | 2,000,000 | 2,000,000 | 2,000,000 |
Build Energy | 2,000,000 | 2,000,000 | 2,000,000 |
Build Zylithium | 3,750,000 | 3,750,000 | 3,750,000 |
Siege missile D55F[]
Advanced siege missiles with good flak evasion ability.
maelstrom V[]
This Maelstorm is an gift when players win Treshers. It is an advanced version of Maetsorm rockets.
Assault Cannon D33-Z[]
- Advanced cannon technology built to output maximum ballistic damage with concentrated firepower.
- The Draconian Assault Cannon D33-Z is a new and advanced cannon system with technology focused around maximum ballistic damage output. The D33-Z also boasts a bonus to Explosive Damage due to its concentrated firepower.
Name |
Assault Cannon D33-Z |
---|---|
Tech | Draconian |
Range | 42 |
Damage | 150 |
Salvo | 2 |
Reload Time | 1.5 |
Accuracy | 100 |
Type | Ballistic |
Weight | 200 Tons |
Explosive Damage | 37 |
Armor Points | .100 |