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Basic Information[]

  • The Assault Missile is introduced on the Forsaken Missions.

D53-C[]

ASSAULT MISSILE D53-C
TECH DESCRIPTION Draconian ship-to-ship Missile that adds bonus Ballistic Damage to every shot. Assault Missile D53-C Main Pic
ASSOCIATED BUILDING Intelligence Lab
TECH CATEGORY
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D53-M[]

ASSAULT MISSILE D53-M
TECH DESCRIPTION Draconian ship-to-ship Missile that adds bonus Penetrating Damage to every shot. Assault Missile D53-M Main Pic
ASSOCIATED BUILDING Intelligence Lab
TECH CATEGORY
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D53-R[]

ASSAULT MISSILE D53-R
TECH DESCRIPTION Draconian ship-to-ship Missile that adds bonus Explosive Damage to every shot. Assault Missile D53-R Main Pic
ASSOCIATED BUILDING Intelligence Lab
TECH CATEGORY
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D53-Z[]

ASSAULT MISSILE D53-Z
TECH DESCRIPTION The biggest D53 class AM that has twice extra Radioactive damage compared to the others. File:-
ASSOCIATED BUILDING Intelligence Lab
TECH CATEGORY
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Stats Progression[]

ASSAULT MISSILES D53-C D53-M D53-R D53-Z
RANGE 74 74 74 74
DAMAGE 150 150 150 230
BUILDING DAMAGE 150 150 150 345
OTHER DAMAGE 37 (Ballistic) 37 (Penetrating) 37 (Explosive) 75 (Radioactive)
ACCURACY 75 75 75 75
RELOAD TIME 4 4 4 4
DPS 28.1 + 6.9 (Ballistic) 28.1 + 6.9 (Penetrating) 28.1 + 6.9  (Explosive) 43.1 + 14.1 (Radioactive)
DPS (Building) 37.5 + 18.8 (Ballistic) 37.5 + 18.8 (Penetrating) 37.5 + 18.8 (Explosive) 86.3 + 18.8 (Radioactive)
TYPE Penetrating Penetrating Penetrating Penetrating
SALVO 2 2 2 1
WEIGHT 600 600 600 600
PARTS

6

6

7 1
REQUIREMENTS

Level 5 Intelligence Lab
Cutlass Missile IV
Rapier Missile IV

Level 6 Intelligence Lab
Cutlass Missile IV
Rapier Missile IV

Level 7 Intelligence Lab
Cutlass Missile IV
Rapier Missile IV

???
FORSAKEN MISSION TIER 2 2 2 4
BUILD
OIL 2,000,000 2,000,000 2,000,000 ???
METAL 1,600,000 1,600,000 1,600,000 ???
ENERGY 1,600,000 1,600,000 1,600,000 ???
ZYNTHIUM 3,000,000 3,000,000 3,000,000 ???
TIME 1d 2h 23m 1d 2h 23m 1d 1h 23m 42 hours
TIME WITH OFFICER 23h 44m 42s 23h 44m 42s 23h 44m 42s 40 hours

Additional Information[]

  • These missiles are better than anything the Forsaken have been able to come up with. 
  • Before the missile update in May 2014, they had better statistics than the Cutlass IV across the board: better DPS, slightly better range, no minimum range exclusion, lower weight, higher accuracy, and faster reload times.
  • Cutlass IVs now have better DPS, the same maximum range, and the ability to scale down to lower weight classes to fully utilize available tonnage on a vessel. 
  • D53's are considered the ultimate missiles as combined with SFB3 and Laser Targeting 3, it's possible to create fleets that can be sent in to "Auto" level 40 salvages. 
  • D53-Z brand new missile added Aug. 2014 and available to win in T4 of the Weekly Mission
  • They are also useful in "Sniping" bases to get access to the enemies warehouses/outposts without running the gauntlet of the defenses.
  • Assault Missiles are one of the most used weapon for fleet battles. 
  • With Solid Fuel Booster 3, it has a range of 96 making it tied for the the longest ranged ship weapon in the game with Cutlass missiles.
  • This allows you to take out most ships before they can even get in range.
  • Just like Strike Missiles, it is used often for salvaging but also for taking out exposed guards or docks of other players bases.
  • Not advised in a full scale base assault because of low building damage.

Quotes[]


Insert text here, without quotes.
  — In-Game Description 

Related Pages[]

  • Intelligence Lab

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